The NES port of Double Dragon is an odd duck. It takes a lot of liberties with the gameplay of the arcade game, and has really bad hit detection, a bizarre levelling system, and more glitches than the capstone class project of my college CIS program (sorry, professor).
A lot of players don't even make it to Mission 4, but if you manage to get there, I've prepared a walkthrough video so you will know what to expect.
Spoilers, ahoy!
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