<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:foaf="http://xmlns.com/foaf/0.1/" xmlns:og="http://ogp.me/ns#" xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#" xmlns:schema="http://schema.org/" xmlns:sioc="http://rdfs.org/sioc/ns#" xmlns:sioct="http://rdfs.org/sioc/types#" xmlns:skos="http://www.w3.org/2004/02/skos/core#" xmlns:xsd="http://www.w3.org/2001/XMLSchema#" version="2.0" xml:base="https://8bit.fun/index.php/taxonomy/term/50">
  <channel>
    <title>blaster master</title>
    <link>https://8bit.fun/index.php/taxonomy/term/50</link>
    <description/>
    <language>en</language>
    
    <item>
  <title>Blaster Master's Fgun</title>
  <link>https://8bit.fun/index.php/node/35</link>
  <description>&lt;span property="schema:name" class="field field--name-title field--type-string field--label-hidden"&gt;Blaster Master's Fgun&lt;/span&gt;

            &lt;div property="schema:text" class="clearfix text-formatted field field--name-body field--type-text-with-summary field--label-hidden field__item"&gt;&lt;p&gt;When you play Blaster Master, you start to notice that a lot of the powerups have letters on them that roughly correspond to what they do: pickups that increase your Power have a P on them, pickups that increase your Hover meter have an H on them, homing missiles also have an H on them, et cetera. But one of the ones that always perplexed me was the powerup for your gun in the overhead scenes. It had a little F on it for some reason.&lt;/p&gt;
&lt;p&gt;&lt;img alt="A closeup of a gun powerup in Blaster Master" data-entity-type="file" data-entity-uuid="2d758be6-06d3-4fa4-980e-9dc089426652" src="https://8bit.fun/sites/default/files/inline-images/blastermasterfgun.png" class="align-center" /&gt;&lt;/p&gt;&lt;p&gt;I figured it was maybe some kind of translation error and never really thought about it too much it. At least not until years later when I realized that there's no 'F' on it at all, it's just a picture of a six-shooter, and what I thought was an 'F' was actually the highlights around the gun itself. There's even a handle and a barrel, and a trigger, and all of the other stuff that I mentally just completely disregarded when I thought that the developers didn't know how to spell 'gun' correctly.&lt;/p&gt;
&lt;/div&gt;
      &lt;span rel="schema:author" class="field field--name-uid field--type-entity-reference field--label-hidden"&gt;&lt;span lang="" about="https://8bit.fun/index.php/user/1" typeof="schema:Person" property="schema:name" datatype="" xml:lang=""&gt;b&lt;/span&gt;&lt;/span&gt;
&lt;span property="schema:dateCreated" content="2018-05-31T12:49:01+00:00" class="field field--name-created field--type-created field--label-hidden"&gt;Thu, 05/31/2018 - 07:49&lt;/span&gt;
&lt;div class="field field--name-field-tags field--type-entity-reference field--label-above clearfix"&gt;
      &lt;h3 class="field__label"&gt;Tags&lt;/h3&gt;
    &lt;ul class="links field__items"&gt;&lt;li&gt;&lt;a href="https://8bit.fun/index.php/blog" property="schema:about" hreflang="en"&gt;Blog&lt;/a&gt;&lt;/li&gt;
          &lt;li&gt;&lt;a href="https://8bit.fun/index.php/taxonomy/term/50" property="schema:about" hreflang="en"&gt;blaster master&lt;/a&gt;&lt;/li&gt;
          &lt;li&gt;&lt;a href="https://8bit.fun/index.php/taxonomy/term/39" property="schema:about" hreflang="en"&gt;nes&lt;/a&gt;&lt;/li&gt;
      &lt;/ul&gt;&lt;/div&gt;
&lt;section rel="schema:comment" class="field field--name-comment field--type-comment field--label-above comment-wrapper"&gt;&lt;/section&gt;&lt;div class="field field--name-field-categories field--type-entity-reference field--label-above"&gt;
    &lt;div class="field__label"&gt;Categories&lt;/div&gt;
          &lt;div class="field__items"&gt;
              &lt;div class="field__item"&gt;&lt;a href="https://8bit.fun/index.php/blog" hreflang="en"&gt;Blog&lt;/a&gt;&lt;/div&gt;
              &lt;/div&gt;
      &lt;/div&gt;
</description>
  <pubDate>Thu, 31 May 2018 12:49:01 +0000</pubDate>
    <dc:creator>b</dc:creator>
    <guid isPermaLink="false">35 at https://8bit.fun</guid>
    </item>
<item>
  <title>Blaster Master - The first three areas</title>
  <link>https://8bit.fun/index.php/node/34</link>
  <description>&lt;span property="schema:name" class="field field--name-title field--type-string field--label-hidden"&gt;Blaster Master - The first three areas&lt;/span&gt;

            &lt;div property="schema:text" class="clearfix text-formatted field field--name-body field--type-text-with-summary field--label-hidden field__item"&gt;&lt;p&gt;Blaster Master is one of my favorite games for the ol' NES, and I still like to break it out on occasion. For the play session below I decided that I would set a few rules for myself: I would use the 'pause trick', but I would not use turbo on my controller. Sounded like a reasonable compromise to me.&lt;/p&gt;

&lt;p&gt;&lt;iframe allow="autoplay; encrypted-media" allowfullscreen="" frameborder="0" height="315" src="https://www.youtube-nocookie.com/embed/Ydw3mX2Wzuk?rel=0" width="560"&gt;&lt;/iframe&gt;&lt;/p&gt;

&lt;p&gt;What I forgot was that the boss of Area 3 is pretty tough without a turbo controller, and it stopped me dead in my tracks, ending my game.&lt;/p&gt;

&lt;p&gt;I used to play this game a lot when it was new (well, new-ish, I very rarely ever got NES games that were strictly 'new' unless I managed to get to the video rental store first). This game has the dubious distinction of having one of the most bizarre and least plausible story of any game on the NES, told in a few still-frames if you let the game sit at the title screen for a few moments. And, on a system where Kid Niki: Radical Ninja exists, that's quite a feat.&lt;/p&gt;

&lt;p&gt;In this game's heyday, though, I had a lot of trouble at the Area 3 boss, and the good ol' NES Advantage helped me back then to beat the thing, and once I could regularly beat that thing, I managed to get fairly proficient at the rest of the game.&lt;/p&gt;

&lt;p&gt;At least once I managed to figure out a strategy to defeat the boss of Area 4, which we'll talk about another time.&lt;/p&gt;
&lt;/div&gt;
      &lt;span rel="schema:author" class="field field--name-uid field--type-entity-reference field--label-hidden"&gt;&lt;span lang="" about="https://8bit.fun/index.php/user/1" typeof="schema:Person" property="schema:name" datatype="" xml:lang=""&gt;b&lt;/span&gt;&lt;/span&gt;
&lt;span property="schema:dateCreated" content="2018-05-29T12:12:21+00:00" class="field field--name-created field--type-created field--label-hidden"&gt;Tue, 05/29/2018 - 07:12&lt;/span&gt;
&lt;div class="field field--name-field-tags field--type-entity-reference field--label-above clearfix"&gt;
      &lt;h3 class="field__label"&gt;Tags&lt;/h3&gt;
    &lt;ul class="links field__items"&gt;&lt;li&gt;&lt;a href="https://8bit.fun/index.php/taxonomy/term/50" property="schema:about" hreflang="en"&gt;blaster master&lt;/a&gt;&lt;/li&gt;
          &lt;li&gt;&lt;a href="https://8bit.fun/index.php/taxonomy/term/39" property="schema:about" hreflang="en"&gt;nes&lt;/a&gt;&lt;/li&gt;
          &lt;li&gt;&lt;a href="https://8bit.fun/index.php/blog" property="schema:about" hreflang="en"&gt;Blog&lt;/a&gt;&lt;/li&gt;
      &lt;/ul&gt;&lt;/div&gt;
&lt;section rel="schema:comment" class="field field--name-comment field--type-comment field--label-above comment-wrapper"&gt;&lt;/section&gt;&lt;div class="field field--name-field-categories field--type-entity-reference field--label-above"&gt;
    &lt;div class="field__label"&gt;Categories&lt;/div&gt;
          &lt;div class="field__items"&gt;
              &lt;div class="field__item"&gt;&lt;a href="https://8bit.fun/index.php/blog" hreflang="en"&gt;Blog&lt;/a&gt;&lt;/div&gt;
              &lt;/div&gt;
      &lt;/div&gt;
</description>
  <pubDate>Tue, 29 May 2018 12:12:21 +0000</pubDate>
    <dc:creator>b</dc:creator>
    <guid isPermaLink="false">34 at https://8bit.fun</guid>
    </item>

  </channel>
</rss>
