Blaster Master - The first three areas

Submitted by b on Tue, 05/29/2018 - 07:12

Blaster Master is one of my favorite games for the ol' NES, and I still like to break it out on occasion. For the play session below I decided that I would set a few rules for myself: I would use the 'pause trick', but I would not use turbo on my controller. Sounded like a reasonable compromise to me.

What I forgot was that the boss of Area 3 is pretty tough without a turbo controller, and it stopped me dead in my tracks, ending my game.

I used to play this game a lot when it was new (well, new-ish, I very rarely ever got NES games that were strictly 'new' unless I managed to get to the video rental store first). This game has the dubious distinction of having one of the most bizarre and least plausible story of any game on the NES, told in a few still-frames if you let the game sit at the title screen for a few moments. And, on a system where Kid Niki: Radical Ninja exists, that's quite a feat.

In this game's heyday, though, I had a lot of trouble at the Area 3 boss, and the good ol' NES Advantage helped me back then to beat the thing, and once I could regularly beat that thing, I managed to get fairly proficient at the rest of the game.

At least once I managed to figure out a strategy to defeat the boss of Area 4, which we'll talk about another time.

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